How naive was it of them to believe that ruination would be decided in one fateful night; one glorious battle to cancel the apocalypse. Knights and men-at-arms would line alongside paladins and holy servants to defeat the forces of destruction and rebuke the looming threat of my ascension.
When these oh-so-virtuous warriors vanquished me and basked in the glory of their apparent victory, they sealed their fate and the one of their homelands. When my body shattered, the dust of my decaying remains stuck to their skin and armor, cursing them with all the might of my necromantic powers. In their hubris, they didn’t suspect that the great foe of their age could have one last trick up their sleeve, but they found out soon enough.
When their crops failed, rotting in place or simply failing to find enough sun through the thick gray clouds that shrouded the sky, they suspected something was odd. When famine led to plague and sickness, and that the fallen returned to hunt the living, they knew they had been fooled. But it was when they saw the empty husk of my ash-stained armor walk the roads of their land, they knew there was never even a victory to celebrate, for the Harbinger of Ruin has returned, and I walked in the ashes of their fallen nations.
Inspired by some designs seen in the Dark Souls franchise, this full helmet uses a subtle mesh inside the visor to hide the wearer's features and give a darker, more ominous presence to the wearer. This feature has little effect on visibility, but it makes a big impact in terms of fear factor, giving a distinctive inhuman appearance in LARP. This piece is a natural choice for an undead warrior, whether a deathknight, specter, revenant, or any kind of threat born of foul necromancy. The aged patina decorating the dyed and molded leather makes it obvious this armor piece has seen battle and gives it an appearance of ancient decay.
Made in Quebec, Canada, by Les Artisans d'Azure